wow, cool, amazing :banana: what i dont understand though, why are that less polys enough for the character. and how do you know it looks good in smooth? you smooth it every 10 seconds and put back to unsmooth??? i always manage to get a real dense wireframe when i only add some little detail and for the shirt, a ugly flower shirt with bright yellow and orange paintfx flowers might be worth testing - so it really looks like 70's.