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# 20 09-09-2005 , 06:05 PM
mayafreak3's Avatar
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Join Date: Jun 2005
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Posts: 369

Originally posted by chathura
Great work with Z brush.. Is it possible to keep the mesh relativley simple and add details with Z brush..? I ve heared about the normal maps but i still couldnt grasp it... Ne tips....???

Thanks man, I'm still learning it. Um I found out a cool script called Zatt6. Its a mel script for maya.. u can get from z-brush central. It is supposed to set up maya for displacement maps from z-brush.. I just ran it once and its still not working right yet.. I haven't had time to mess with it really. It does look like a useful script for maya if your planning on displaceing a low poly mesh.
I still need to streamline my process to go maya->(convert to .obj) -> z-brush (export displacement map right) -> maya (mental ray set up right to render displacement)

mayafreak3