Newbie Question about texturing an object
I am making a table top. I arranged then exported the UVs, then I creating diffusion, color, and bump maps using blinn as a starting point.
It worked great, everything is as it should be.
Then I rotate the image. When I do so the UV lines move in the UV editor and the image is of course not textured properly.
How do I lock the texture to the object so the object can be rotated without damaging the UV layout?
Thanks for the help, let me know if you need anymore details.