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# 1 22-04-2006 , 04:36 PM
Registered User
Join Date: Apr 2006
Posts: 12

Newbie Question about texturing an object

I am making a table top. I arranged then exported the UVs, then I creating diffusion, color, and bump maps using blinn as a starting point.

It worked great, everything is as it should be.

Then I rotate the image. When I do so the UV lines move in the UV editor and the image is of course not textured properly.

How do I lock the texture to the object so the object can be rotated without damaging the UV layout?

Thanks for the help, let me know if you need anymore details.