Thread: Fog or Mist?
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# 2 25-11-2006 , 05:34 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
you could probably get away with a simple (though large) cube or other primitive with a volume shader. look in the help files for more info on volume shaders and their options.


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