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# 4 16-01-2004 , 08:40 PM
fredriksson's Avatar
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Join Date: Jun 2003
Location: Sweden
Posts: 571
I use it somewhat too. Here is how I do it.

If polygons:
UV-map it.
Assign a file texture in some slot (color, probably).
In rendering menuset, texture -> 3d paint tool options.
Select what attribute to paint in file texture. Set up image options and save it.
Start painting. Save when done. The files can be found in projectdir/3DPaintTextures/filename/ .


Hope it helps.


Björn 'santa' Fredriksson

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