Thread: friction PP
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# 4 22-06-2004 , 05:29 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
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of course it doesnt user added image you need to then factor that value into your final velocty for the particle. so say you create PP array called friction you expression might be:

velocity = (speed * friction) / 10;

That will connect it up.

Alan


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