Thread: WIP
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# 4 30-08-2004 , 07:15 AM
R-Tillery's Avatar
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Join Date: May 2003
Location: Ventura California
Posts: 966
The craft it self is in triangles is 2021 polys, but UT2004 can handle over 30,000 polygons because it splits up the CPU usage between The video card and the Ram, after the game loads up (lets just say this model) gets loaded in, that’s it, the coding takes over, the vehicles get stored on the card and the Map lodes in to the ram or cache, that’s why it helps to have a kick ass card.user added image


Last edited by R-Tillery; 30-08-2004 at 08:49 AM.