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# 14 02-08-2006 , 12:38 AM
Registered User
Join Date: Jun 2003
Location: Toronto Canada
Posts: 27
no I wasnt laughing at you at all. I have built and designed a lot of shaders over the years but metals I have created have never been to the quality level I have wanted and I have come here to get more insight. All input is appreciated I just can't see me getting what I need from that particular tutorial. I would love a tutorial that created a realistic metal. Dirt, no dirt or otherwise actually.


Current WIP: <A HREF="https://forum.simplymaya.com/showthread.php?s=&threadid=20529">Feng Zhu Concept: Junk Robot</A>