Thread: UV-Mapping..???
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# 4 17-04-2003 , 11:35 PM
shoaib's Avatar
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Join Date: Feb 2003
Location: Pakistan
Posts: 106
let's say for the head... you can apply a cylinderal mapping on the front, sides and back of the head...leaving the top head and below the chin polygons.... then u can apply a planer mapping on the top of the head... and a planer on the bottom part... and in uv texture editor...you can move the UVs closer...and sew them
i had found this excellent tutorial on the net on unwrapping...lemme see if i could post the link and i m sure it will help ya out...