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# 7 18-03-2006 , 06:50 AM
concorddawned's Avatar
Registered User
Join Date: Feb 2006
Location: Sydney
Posts: 184

if you want to be a game artist, you are essentially limited to only using polygons

For times like these and the technology we have at hand, really this shouldnt be the case. I wish that hardware companys would put there ass into gear and make the hardware that can smoothly view high polycount characters.

Why do we have to suffer with low quality images...

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https://www.angelfire.com/planet/3d/cg_album