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# 1 21-04-2006 , 05:06 PM
blackstrings's Avatar
Registered User
Join Date: Apr 2006
Location: United Sates
Posts: 79

What's the prefer medthod (character)

Hi, I'm trying to learn how to create characters, such has human, monster, etc. and then planning to animate them later but i don't know what's the best process to follow

right now i am modeling each of my characters' body part individually in NURBs, then I convert it to Polygons and stitch it together, then i covert the whole body of character (once all stiched together) into sudivision....

If I want to animate these characters, is this the method in creating one?
thanks


9 months into Maya...and still learning...
0 experience with any other 3D programs