Nice script ND. I like the comments very clear and kudos for giving folks recognition.
Just out of curiosity, why do you have to call "renderWindowSaveImage" in the catch(eval(...)) block in maya 2011 or higher?
I am guessing it is because it is in a try block inside maya 2011 and higher and not in earlier versions?
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 24-10-2011 at 11:13 AM.