Thread: help
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# 2 02-11-2002 , 06:05 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You do what's called "UV Mapping" your mesh. I actually have a tutorial going over this at my site. It's called Polygonal UV Mapping. The link is in the sig. user added image Hope it helps!


-Mike
The Maya Toolbelt