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# 1 15-05-2010 , 07:36 PM
Joey81's Avatar
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Join Date: Jan 2010
Location: Budapest, Hungary
Posts: 244

Trim & Fillet problems

Hey Everyone!

I saw some vids about surface fillet (fillet blend tool). I tried it all afternoon but does not want to work properly.

The plan was to make a button
1: put a closed curvature with > projected curves on surface
2: trim it out
3: Using the curvature i tried to make a surface for the button....


Problems:
is it normal that maya 2009 64bit made false picture in perspective ? but at rendering it looks alright... (on the upper pictures)



after i made a fillet it does not look good anywhere user added image
(bottom pictures)

any nice idea?

cheers

joe

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