Hey Everyone! I saw some vids about surface fillet (fillet blend tool). I tried it all afternoon but does not want to work properly. The plan was to make a button 1: put a closed curvature with > projected curves on surface 2: trim it out 3: Using the curvature i tried to make a surface for the button.... Problems: is it normal that maya 2009 64bit made false picture in perspective ? but at rendering it looks alright... (on the upper pictures) after i made a fillet it does not look good anywhere (bottom pictures) any nice idea? cheers joe