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# 16 04-03-2007 , 03:12 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Young Lion: Thanks

starjsjswars:
The only lo poly for this is the clothing. If you head over to the Topology thread its pretty much the same as the female head at the beginning of that At the moment this hi res head comes from another character sculpt. Im using a particular blend shape technique to utilize the use of one mesh for multiple characters but...only using one set of facial expressions(blendshapes) throughout.

Im in the middle of preparing a tute for SM to explain this better and also visually its fun to see in action. My time is precious atm so I cant really get it going until around April time.

Cheers
Jay