rendering with BlackHole question
Hi,
This bothers me so much. I rendered everything in layers. But when I composited the house using Shake, the house look like it just cut into the scene.
So I saved it in another scene and assign each object with a white surface shader as a matte. It still look like it cut into the scene.
Then I assign the house with a black lambert with Black Hole in it. I used the reorder node in Shake and type rgba/aaa.
Doesn't work. Here is the picture. What am I doing wrong?
Any suggestion would be grateful. Thanks.