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# 1 22-01-2010 , 06:18 PM
AnthonyCg's Avatar
Registered User
Join Date: Jun 2006
Location: Washington D.C
Posts: 620

Polygon Breaks When Smoothing

Hey guys. I haven't used maya for a really long time and I'm starting too get back into it by modeling simple objects. I was modeling a floppy disk and for some reason when I smooth it, a crease appears on one of the sections.

At first I thought I forgot to merge some vertexes but I checked and they were all connected. I don't know why it's doing this. There is something funny with one of the normals but I don't know if that's a problem or not.
Here are some pics:


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman