View Single Post
# 3 10-09-2003 , 06:01 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks for pointing out my threads, Rage.

I'm not using maya fluids in my stormy ocean scene and I'm not too familiar with the ocean shader either. I'm using an expression driven softbody nurbs plane as my ocean. This way I can create expressions to emit mist and splash particles from where I want. For the wakes I'm using force fields (attached to the boat) which are pushing and pulling the ocean surface.

After a long pause I've started working on this scene again. Soon I'll be tackling with particles again. Gonna post some updates in few days...


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!