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# 1 26-02-2005 , 03:59 PM
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Join Date: Dec 2004
Posts: 13

Texturing issues

So i made a sword model, and it got quite complicated at some places.

Made the different pieces in polygons and stitched them together, and then converted it to sub-d's.

Now i wonder, how am i gonna texture it?

very little experience in that department, so if anyone got any nice ideas, i would be thankfull =)

edit: and the spiderweb looking piece is a seperate part ^^

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