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# 1 14-01-2009 , 10:40 PM
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Join Date: Aug 2008
Location: Melbourne
Posts: 19

(another) Sand Speeder

Have been checking out everyone's speeder WIP, lots of fantastic work out there, thought I would throw my own effort into the ring. Got as far as the engine (part 4), spending far too much time on the detail here (just as well I dont have deadlines to work to!) and still a bit more to go.

Also whilst making an ambient occlusion image (simply an AO node plugged into the colour on a lambert) any modifications to the actual AO node itself take forever (30+ seconds) to update, following this its no problem whatsoever, is this normal behaviour for maya 2008? Just a minor issue, not causing me any huge issues but curious as to why this happens.

Also I found out by accident that turning off the "double sided" attribute in the image planes render stats means you can see through the back and observe the model more easily - my tip for the day user added image

Cheers Jay for a great tute.

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No job - plenty of time for Maya