Thread: another quick Q
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# 5 26-01-2007 , 05:07 AM
enhzflep's Avatar
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Join Date: Oct 2006
Location: Melbourne
Posts: 313
NeoStrider's post just reminded me of a trick I saw for displaying image planes.

If you map a black and white line drawing onto the transparency channel of a shader, you can then set the colour to be whatever you want, giving you floating, seethrough blueprints in any colour you choose.

In this image I just plugged the uv snapshot into the transparency channel and set the colour to red.

S.

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