View Single Post
# 1 11-08-2009 , 02:50 PM
abojung's Avatar
Registered User
Join Date: Aug 2009
Location: bangkok
Posts: 1

help with the HULL modifier in maya

i seriously need help with the hull stuff in maya. in the yamaha modeling section, part 1, where we have to start with the tyres. when i try to select the inner hull points and scale, the whole geometry of the torus starts deforming, instead of only the inner points getting deformed. is there any specific settings required for doing that or im missing something. help will be really appreciated
thank you