Hi ezanih I am fine thank you, normaly you delete the polygon for the eyes, how did you make the mesh for your heads zbrush or maya could you post a pic, you are going to need to make low poly models for distance shot and med poly models for mid ground shot. I know you have a low spec machine put I think will be able to do this like I said you have to think clever, Look at lowering you poly cound and using bump maps and normal maps to get the same effect.............have a good day dave