im in similar situation but ive got a 1 week deadline now to hand in a wlaking model for my class!!
ive tryed all the low poly character one
Modeling it was nto to hard learn a lot about verticises and such
Textureing and UVS ive put to one side
A am now currently getting frustratied with painting wgts to rigging!!!
I was wondering on make my character simpiler then the one given in the turotials
Just legs for instance
is there much differance between animating nurbs and polygons?
-----------I need to learn maya quickly!