View Single Post
# 4 08-05-2008 , 03:56 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709

Originally posted by Weyu
Sounds like fun. user added image
Oh I'm all excited, I havent played around with this before, its like playing a game. user added image

I'm hoping everyone has lots of fun with this challengeuser added image

Regarding keying question, maybe this example will better explain the idea:

Say you have a steel ball that falls down a ramp and hits the back of a model firetruck.
Well, to get that firetruck to go to the next thing, you can either move the truck by the force of the ball hitting it, OR you may have to key the truck to go from one point or another.

So, keying is ok, as long as it is for secondary animation and effects, not for the physics/dynamics pieces.

make more sense?

Remember though that if you DO key something, you must adjust the keyframe timing to make the object LOOK as though it was influenced by the previous force or object.
Cool?

let me know if notuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com