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# 1 26-04-2006 , 11:04 PM
Subscriber
Join Date: Aug 2005
Location: Austin, TX
Posts: 496

Building go boom

this is a simple problem but i dunno if theres an easier way to do this. Ok im making a music video that basically the setting is a urban warzone the buildings have been/are being bombed etc. now wat i want to do is model the buildings as a whole and them take some of the in half and others i just need to go boom. I know lightwave has a plugin called "crackit" for those kinds of things but i was wondering if there was anything like that in maya or if i had to do it manually or just convert to nurbs(which totally kills my computer)