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# 1 14-10-2002 , 05:03 AM
el_newty's Avatar
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Join Date: Oct 2002
Location: RO-Timisoara
Posts: 445

Illumination problem

OK folks here is my problem:
Let’s suppose that we have a simple scene: a plane, a cube and a sphere.
Now if I put a directional light in scene I want this:
- cube to be illuminated and cast shadow
- sphere to no drop shadow and to not be illuminated.
This is possible? If yes please tell me how?
(I know that in 3D Studio Max at the light properties I have the possibility to enable or disable these properties.)
I’m waiting for solutions,
Arthur.