Keep in mind I'm only working on the low-res meshes to start... triangle limit's ~5000 for the full model, but I want to keep it around 1100/1200. https://img.photobucket.com/albums/v3...jijo/head1.jpg https://img.photobucket.com/albums/v3...jijo/head2.jpg https://img.photobucket.com/albums/v3...jijo/head3.jpg https://img.photobucket.com/albums/v3.../bodyhead1.jpg The character has two shield generators -- one on the back and one on the head (gameplay wise if you shoot with a big gun or smack the cone in the middle you'll cause that generator to explode instantly gibbing whoever is in the suit in a satisfying gore fountain.) https://img.photobucket.com/albums/v3.../bodyhead2.jpg The head I could describe as being stuck between a spoon and a gasmask. Any comments/suggestions to make the helmet/mask stand out more? Or do you think that textures will fix that up right nice?