Can some one tell me some technique for some realistic ground texturing .. or smth like that ... some shading groud or anything .. I do planar mapping 2024X2024 ... and place my 3000x3000 texture and this is the result i dont know why da F**k happen ... it's 2 days of wondering and i can't figure it out .. :headbang: P.S this is my second attempt to texture a scean ... yeah i know im not good ... :blush: