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# 1 05-06-2007 , 08:36 PM
Registered User
Join Date: May 2007
Posts: 21

Rubiks Cube model/animation ....using Polys.

Hi...

I'm new here and I need a little help as i just started using maya and seem not to be making any headway.....

i am trying to create a "Rubiks Cibe" model....see model below:

user added image

now my problem is: i started making it with polys...i've been told that this doesnt make sense as there are waaaay too many vertices, edges, UVs etc etc (as seen in the pictures)....and that this would require way too many system resources to render....

(see belowuser added image

user added image

now, how can i redesign this cube using less vertices, Uvs etc....
i.e: how can i use the parts i have already modelled as reference m odels to create simpler parts.... or:

is there a fast, efficent way to reduce the details of the parts i have already created. I hope my question is understandable....
I'd really appreciate some help. Thx!

-afro..