Thread: Whiteness!?!?
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# 2 23-03-2009 , 05:03 AM
Registered User
Join Date: Sep 2007
Posts: 78
I know this may be a newbie thing, but, check anyways...


Check to see in your hypershade that the lambert1 (default shader for any new polygons/NURBS) is the standard gray color.

Other than that, I do not know if there's options to change the standard color for whatever reason.