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# 1 09-07-2009 , 06:41 AM
Mayastatic's Avatar
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Join Date: Jul 2006
Location: germany
Posts: 154

correct color rendering

hello at all!

My question is to render an image, without to change the color infomation from a shader.

I have scenes to render, where the typed in color must match in the final render.

A sample workflow:

a plane with a lambert and with a color of R10 G100 B75 typed in.
try to render.... you do not get that color.
Ok, the diffuse from .8 to 1 .... better but not accurate!
uncheck default light and create a directional light.... ok better but never the accurate color information from renders..

When I have to render a logo animation then the color informations, or the textures!!! have to render exact!! I can´t say, be cool the difference isn´t much! user added image they will kick me out!! user added image)

Also is there a way to render the colors correct!

please not with a surface shader, some times I have to get shader effects...


Thanks at all, and good rendering! user added image