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# 4 12-01-2011 , 05:28 PM
Registered User
Join Date: Aug 2008
Posts: 9
By doing a projection map of my object first and then applying the ramp I am now getting closer to my idea. It looks very good but different. By using a black and white transparency ramp you are not completely hiding the object. It's now a half glass / half shaded object that still casts shadows. Does anyone have any work arounds?