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# 1 29-12-2006 , 05:34 AM
Registered User
Join Date: Feb 2006
Location: Germany
Posts: 34

realistic modelling

Hi, all
I have a question at all Maya - "pro gamers".
I´ve found a picture in the internet of a pretty well made raptor. It´s interessting that each flake seems to be plastic/ 3d.
My question is how to modellate this.
Do I really have to create a lot of faces and extrude them to get this effect or are there other ways?
Thanks for all responses!

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Hä?