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# 10 09-01-2003 , 11:42 AM
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Join Date: Nov 2002
Location: USA
Posts: 1,170

Originally posted by kiwi00272
Every time i throw a cloth object over him it always stops before the bodyuser added image .

cloth is initially set up so it works with real size. that means that one maya unit is on cm. this would mean that you either blow up the monster to real size - if it is about 5 meter high it had to be 500 units. if you dont want to model in real size, then you can adjust the solver scale to 15+ or so - and the cloth will behave like cloth that is 15 times as big. then you have in the collision object values that say how close the cloth can come the the sbject. initially they are set to 1 (unit). if you model in small size, then a value of .1 works real good. but then you might discover that the cloth goes through the object - if that happen you need to increase the base resolutionto something bigger (500 or more).

hope that solves your cloth problems