creating a particle grid on plane or otherway round.
Hey guys,
Was wondering how would I go about either setting a particle grid to be made on the position of a plane or have a plane be created at a particle grids postion?
I am guessing it goes along the basis of finding the particle grid's position at setting it up that way but am pretty stuck where to go from there. I can get a particle ID's postion by using the 'getParticleAttr' command and specifying the first particle, but am not sure where to go from here.
Many thanks in advance,
Chris