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# 32 01-01-2010 , 01:51 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
When I first started learning 3D i use to hear and read that alot, the idea that you use whats necessary at the time, small texture space if in the background, LOD etc, it makes more and more sense to me all the time.

Its comforting to know that disp maps are regularly an issue. I shall google at some point renderman and cyslice. I have reverted to going for normal maps generally as they seem to be a good trade off between security and quality.

I know if I am going to continue 3d I need to understand edge-looping and topolgy much better than i do.Its one of those areas Ive not singled out and studied with any real effort yet.

Just seeing your work in this thread makes me see the benefits of a good imported mesh, as opposed to sculpting from afresh in Z.

And happy new year to you.