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# 44 04-01-2010 , 05:07 PM
G-Man's Avatar
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Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
In that case, here's the kicker then old friend.
and i ask this here, hopefully so that it will help others as well.
In my case, you know my skill sets, and my forte, what i am good and and what i am not so good with, at least i would think you do after this long anyway. Granted, i know you or no one else, really has seen anything new form me in a while unless you've gandered at that environment i am working on based on a Feng concept.

That being said, and hopefully being correct, What would you offer me (or others) as advice, being a organics guru such as you are, on my next step to actually being able to model something of the flesh?
I think you've heard the complaint form me before " i could seem to get the part after 'lets set up reference images' to click". To elaborate on that, for me it was getting the edge loops for eyes and mouth and nose right, and being able to play them in 3d space so that they looked like more then lumpy dumplings.
(sorry for hijacking your thread bro, i just think it fit with this one semi ok )

G-man


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