View Single Post
# 9 03-12-2010 , 06:41 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522

...You should be using the mia_material_x for this, switch materials and you'll see a huge improvement straight away.


Agreed. The blinn doesn't have BRDF qualities so you'll have a surface that is equally reflective regardless of the viewing angle (unless you get a sampler info node involved) user added image Lol these smilies are awesome.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::