Hello I have a project were I've got a set of eyes, They are linked to an aim constraint. They blink and they have pupils and so on. My question is: If I've go an other animated object that moves in an XYZ way. Is there a way to put a "Look at" modifier, constraint or however it maybe called. So that the Eyes look at that object as it it moving about its course. I know that this can be done in 3D Max but can it be done in Maya or do you have to set ( Shift Ws) everytime you want to aim your eyes at an object. And if so that is a pain. Thanks for any feed back