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# 5 24-09-2004 , 07:44 PM
Registered User
Join Date: May 2003
Posts: 32
Also keep in mind, this is a wierd, frustrating Maya bug issue.
The alpha channels in Hardware renders will only be seen if you use the .iff format. You have to render out the hardware particles in iff format then convert them using Fcheck to targa or whatever else.