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# 3 20-09-2009 , 04:12 PM
RockyMills_01's Avatar
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Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Probably I am misunderstanding the question..but why don't you map the texture using "normal" texture mapping instead of a projection. The texture will surly bound itself to the dimensions of the poly plane.

hope that helps.