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# 3 15-10-2011 , 03:27 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Youve done something wrong, as the blendshape isnt reliant on the uv. Only vert position which is what they work from.

Also your UVs arent in a 0-1 space so you are going to have texture trouble too.

How did you set the blend shape up in the first place??

Jay