Pony: I noticed on your dragon thread that you used a texture that had different colors and numbers - I guess to help you visualize where the textures were landing on the model. I haven't been able to find that texture -- can you point me to it? Rick: Thanks for the advice on booleans. Because I'm so used to cutting down a solid to arrive at a part (SolidWorks) I have been very tempted to head straight to the booleans in Maya. This is a completely different approach to building a model -- and it's still messing me up in a big way!