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# 81 27-12-2008 , 06:42 AM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Problem solved. I just converted the nurbs surface into a polygon.

Still not sure why the nurbs texture renders differently then it shows up in the gui.

I also evened out all the uv maps as best as I could.

Okay ready to go on to texture painting. Trying to decide if I should copy Jay's version or come up with a new paint scheme for the body.

Oh and I'd just like to say uv layout is PAINFUL! I spent pretty close to 20 hours over the course of 3 days to get to this point (although I did keep taking sidetracks to add detail to the cockpit).

This model only has a couple hundred parts I cannot imagine how anyone can do the uv layout on those models with thousands of parts! You could spend a lifetime and only complete a single model!

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Last edited by ctbram; 27-12-2008 at 08:17 AM.