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# 3 12-04-2003 , 06:07 PM
Registered User
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93

more details

yeah, the car will get smoother - I will convert the polygones to a subDidivision - you know ?

so, at the polygon-model I need to model the raugh body of the car - and than it will be a high detailed modell.

but I don´t know how I shoould make the detail in the polygons, to get a good result when I will convert the polygons to the subdiv.

that´s my problem,

thx
bernhard