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# 7 28-07-2003 , 07:16 PM
Registered User
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93

hmmm

yeah, you are right, it is pretty tedious and difficult to do - isn´t there any other way ?

I don´t know, but is it sooo hard to know how other guys are working with nurbs, and doing all the great stuff like photorealistic cars, or other techniqual things ?

The forum is great hear, and on the internet it´s possible to find many different tut´s and other help, but there is always the detail, which I´m missing.

I only want to build a fantastic great mesh, with no spaces, gaps, distortions or other things on it ..... user added image

What do you think, which patchmodelling technique can you recommend ?

thank you soo much for every little help,
the never give up bernhard user added image


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