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# 2 21-06-2004 , 05:47 AM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
When attaching fur to a polygonal object, make sure your UVs are layed out ..

Fur on Polys rely heavily on the UV map.

Also make sure the Face Normals are in the right direction.


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S