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# 1 15-02-2007 , 11:59 AM
ZeroAlarm's Avatar
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Join Date: Jan 2007
Posts: 86

Zoom! Jedi Starfighter

Right, this tutorial looks cool. Learning some polygon modelling techniques and most of all - texturising! (Can you tell I know nothing about it? :p )

Ok, so I've blocked out the basic shape of the cockpit and wing. From the pictures, you can see I've gone from a bit of a plain-yet-messy mesh to a nice clean one with three edges per corner so that when I come to smooth it will have nice sharp corners.

Next up is extruding the wing and putting in the flappy bits (yes that is a technical term).

Before split-fast
user added image
After split polygon treatment
user added image


Last edited by ZeroAlarm; 15-02-2007 at 12:07 PM.