That sounds like a great feature indeed, but alas. Older version. Would of been lovely though
Here's another quick paint test on the planar UV map and it's clear there's too much "bleed" that comes from the badly layout UVs. What's the term? Swimming textures?
Back to the UV mapping and less painting lol.
Last edited by AlphaFlyte; 14-05-2007 at 09:50 AM.